|
Anamnesis.... |
loss of forgetfulness. |
|
Arrow………...
|
Occasionally
used to connect a single frame to a distant frame one-way.
Preferably a curved, dashed line to contrast visually with frame
borders. See 'Patterns' for an example.
|
|
Barrier………..
|
The
vertical sides of a frame, or a horizontal pattern ///////////.
|
|
Chunk 1……...
|
Any
piece of information in any form. Normally, subject information
bordered with a
frame, which see.
|
|
Chunk 2……...
|
“A single
element of learning or memory; chunks are pieced together to
create memories.” Pierce Howard in his OWNER’S MANUAL FOR THE
BRAIN, THE p 775 (which see).
|
|
Chunking.. |
“Chunking is learning from experience.
It is a way of converting goal-based problem solving into
accessible long-term memory (productions).”
Allen Newell
in his book UNIFIED THEORIES OF COGNITION © 1990 President and
Fellows of Harvard College, Harvard University Press. p |
|
Complexity..….
|
Refers to the number of OR or equivalent connections in a
passage. Complexity does not mean that a subject is obscure or
that it is simply lengthy.
|
|
Conceptual Graphs |
“Conceptual
graphs (CGs) are a system of logic based on the existential
graphs of Charles Sanders Peirce and the semantic networks of
artificial intelligence. They express meaning in a form that
is logically precise, humanly readable, and computationally
tractable.”
See References – Internet section for more-complete
description.. From: A World of Conceptual Graphs
http://conceptualgraphs.org/body.html accessed 2/25/06. |
|
Condition……..
|
A
situation, influence, contingency, rule, specification, limitation,
etc. Often identified by if
or when.
|
|
Conjunction…..
|
A
part of speech such as and, but, as, and because that
serves to connect words, phrases, clauses, or sentences.
|
|
Connector.……
|
Frame borders and arrows. The top
edge means ‘enter and consider using the content’; the
two vertical sides mean ‘don’t enter or exit’; the
bottom edge means ‘exit’.
Most
logical structures can be built from two connection types. There are
many arrangements. See Patterns
Often Used in Explainers.
1)
IF…THEN, for example:
2) OR, or NOT, for example:
|
|
Connection.…..
|
A
physical linking of frames that represents or prohibits the logic
of a line of
reasoning or action.
|
|
Content...….….
|
Subject
matter. Can be text, formulas, pictures, symbols, etc. As opposed to navigational information supplied by frame
structure.
|
|
Creativity… |
“...creativity [is] a shift in the way a particular concept
is represented. More specifically, the most difficult and
perhaps thus the most creative shifts may be those that occur
across ontological trees. One can consider these to be
‘major’ shifts.”
Michelene T. H. Chi, p 232 in CREATIVE THOUGHT: An
Investigation of Conceptual Structures and Processes. ©
1997 The American Psychological Association, editors: Thomas
B. Ward; Steven M. Smith; Jyotsna Vaid. |
|
Description…...
|
A
carefully-worded headline above each FLIPP Explainers diagram. Describes what
one can expect to accomplish with the diagram. Not merely a
name or title. Often worded, "How to (accomplish what)
by (doing what)".
|
|
Dictionary. |
1.
A
reference book containing an alphabetical list of words, with
information given for each word, usually including meaning,
pronunciation, and etymology. 2. A book listing the
words of a language with translations into another language.
3. A book listing words or other linguistic items in a
particular category or subject with specialized information
about them: a medical dictionary. 4. Computer
Science a. A list of words stored in
machine-readable form for reference as by spelling-checking
software. b. An electronic spelling checker. [Medieval
Latin dicti½n³rium from Latin dicti½
dicti½n-diction; See diction ] (The
American Heritage Talking Dictionary version 4.0 © 1995
Softkey International Inc.). |
|
Domain……….
|
An
area comprised of subject-related explanation scenarios designed to
facilitate logical movement ("flow") by readers according to a set of rules.
|
|
Epistemology…
|
“The branch of philosophy that studies the structure of
knowledge.”
Pierce
Howard in his
OWNER’S
MANUAL FOR THE BRAIN, THE p 776 (which see).
|
|
Explainer…..….
|
A
FLIPP Explainers diagram. A subject domain. A collection or family of
subject-related scenarios (explanations). A game board.
|
|
Explanation 1... |
In FLIPP, an
explanation can be thought of as either (1) a complete, single,
top-down sequence of contiguous (touching) frames and their content
– a path, track, system, solution, scenario -- or (2) a whole
family
-- or domain or complex system -- of related scenarios
comprising a complete FLIPP framework or ‘scaffold’ or ‘formwork.’
Almost all FLIPP diagrams I have seen have contained ‘how-to” processing
information for people to make complex systems work first-time
through. |
|
Explanation 2... |
“A
justification of a conclusion in terms of the facts and rules that
led to it.”
ARTIFICIAL INTELLIGENCE VOCABULARY © 1992 Academic Press
Inc.; © 2004 Gordon S. Novak Jr., Department of Computer
Sciences, University of Texas at Austin. |
|
Explanation 3... |
“A structure, act, or process that provides understanding.”
Paul Thagard in the DICTIONARY of PHILOSOPHY of MIND Chris
Eliasmith, Editor. |
|
Facilitator.. |
A person or agent who improves the efficiency or meaning or quality
of a system but does not contribute to the content information of
the system. For example, the conductor of a symphonic group
improves the quality of the music the performers produce, but the
conductor makes no musical sound. Another example: FLIPP
facilitates understanding of the logical structure of any system
without contributing any subject information the system is concerned
with. |
|
FLIPP………… |
Acronym
for Format for Logical Information Planning and Presentation. |
|
FLIPP…… |
Most FLIPP terms have definitions that
are different from common usage. To avoid confusion, terms like
FLIPP knowledge, FLIPP frame, FLIPP scenario, and
FLIPP path are sometimes.used. |
|
FLIPP Explainers.... |
The name of a particular method of explanation and understanding.
1. A method of displaying logically complex information that is in visual
patterns to advocate reader interests by emphasizing clarity and ease
of use.
2. A method by which one can display in easy to follow visual
patterns each of the sometimes many explanations associated with a
complex subject.
3. An exceptionally simple non-verbal, non-symbolic system of logic
representation of any subject material in any form or any language. |
|
Format………... |
A
design or pattern of arrangement aside from the information contained in
the pattern. |
|
Frame 1……... |
The
rectangular building block of FLIPP scenarios and of FLIPP diagrams.
Subject matter can be in any form. Frames can be empty when functioning only as connectors. A frame’s rectangular ‘connection border’ allows frames to be connected
directly by
logic to form explanation scenarios.
Sequence is top-down. Movement through vertical sides of frames is
not permitted – except see Arrow definition. Frame size and
proportions are not standard; they are changed by a planner to hold
whatever content the planner wishes to include, and to connect
correctly with neighboring frames. Frame size is never an
indicator of content quantities ($, frequencies, etc.). Duplicate
frames can be repeated in multiple places in a domain. Frames
often contain
criteria for choosing among subsequent frames. This definition of
frames is different from the several definitions of frame
used in Artificial Intelligence. |
|
Frame 2……... |
A frame is like a one-way conduit of
user attention. It is an analog for a simple electrical conduit or
gate whose vertical sides are insulators, and where the two ends of
the frame each have the equivalent of an on/ off switch – one at its
entry point and one at its exit. It may or may not contain subject
information. Depending on how frames are connected (merely by their
contiguous arrangement or by arrows,which see), frames can
diagrammed to represent the user logic flows in any system. |
|
Frame 3..... |
“A frame is a conceptual structure used in thinking.”
George Lakoff, Rockridge Institute SIMPLE FRAMING: An
Introduction to Framing and Its Uses in Politics. |
|
Game................. |
Movement through structure
according to rules. Need not be competitive. |
|
Knowledge 1… |
Knowledge
is capacity to act successfully -- know-how. It is not
simply what one "knows". Rather, it is know how that is not
trivial, it is logically complex, and it requires uncommon skill to
accomplish. By this thinking, FLIPP Explainers deals with domains of
knowledge. Scenarios represent the paths over which
successful people
move. |
|
Knowledge 2… |
“Knowledge is more than a static encoding of facts; it also
includes the ability to use those facts in interacting with the
world.”
John Sowa in CONCEPTUAL STRUCTURES Information Processing in Mind
and Machine p 2 (which see). |
|
Latent structures |
Implied (therefore unseen) patterns of the paths or trails traced by
users in moving in use sequence among chunks of content information
in using a system. In text form, for example, information is not
presented in user chunks, so the user paths are invisible --
latent. They must be puzzled out by users. In FLIPP Explainers, the
structure of user chunks and paths is purposely made obvious – not
latent. |
|
Logic 1………
|
The intent of FLIPP
is to provide smooth navigation for users choosing among complex
alternatives.
|
|
Logic 2……… |
(Prominent text book author) "The
study of the methods and principles used to distinguish correct
from incorrect reasoning." Introduction to Logic 10th
edition. Irving M. Copi & Carl Cohen © 1998, 1994
Prentice-Hall, Inc., Simon & Schuster. p 694. |
|
Logic 3……… |
(American Heritage Dictionary)
"1.
The study of the principles of reasoning, especially of the
structure of propositions as distinguished from their content and
of method and validity in deductive reasoning. " |
|
Logic 4……… |
(Symbolic) Any
logic system which relies on special symbols to represent subject
matter and/or connection information. Precise meanings can be
assigned to symbols which works well with computers. Linear format
is generally used. Some connection symbols and their meanings are
[from Garth Kemerling’s excellent Logical Symbols http://www.philosophypages.com/lg/e10a.htm
accessed 6/26/03]:
~
not
· and
& but
Ú
or
º
equivalence (also symbolized as
«
) |
|
Logic 5……… |
FLIPP logic contrasts, it seems to me, with all other forms of
logic expression (text, flow charts, lists, symbols, formulas,
signs, trees, jargon, etc.). A careful definition of logic is
different from the definitions I guess most people think of.
Logic simply relates to whether chunks of meaning (words,
phrases, statements, numbers, numeric formulas, for example)
are connected in an ovbious way that leads unskilled users to the right
conclusion, all important conditions considered.
Everyday logic is easy. When someone tells a story, writes
a news article, a letter, or a novel, we read their long single
track until we reach the only endpoint
there is, called “The End.”
Conditional logic (IFs and ORs in linear sentences), and
symbolic logic seem to make many people uncomfortable.
Uncertainty is generated by the different definitions of
logic. When people say, “That’s not logical!” they
often seem to mean “the conclusion doesn’t
make sense.” The careful definition
of logic says ‘logical’ means ‘clearly connected steps of
reasoning,’ or "well-formed." This means “That’s not logical!” doesn’t have
to imply the truth of the conclusion. For example, the
connection-logic of the statement, “Today is Tuesday” is
clear, but the conclusion ‘Tuesday’ may be untrue. So
something that is ‘logical,’ can be false and true. This, I
guess, seems not how most people use to word ‘logic.’ Other
fundamental concepts like ‘knowledge,’ 'system,’ ‘user,’
‘explanation,’ ‘pattern,’ ‘network,’ ‘understanding’ are
also not often carefully defined by users.
FLIPP
Logic
(carefully defined as simply ‘clear connections from start to
finish’) is represented by contiguously formed patterns of two
types: inclusion (‘IS’ or ‘THEN’ or ‘ALL’) and
exclusion (‘ISN’T’ or ‘NOT’ or ‘NEVER).’ These patterns
clearly show steps of reasoning which lead readers (or
computers) over "good formed paths" to (only) valid
conclusions
associated with any system.
Often
multiple conclusions are valid.
Any FLIPP scaffolding works like
an architectural sketch showing how all rooms (like empty
frames) in a floor plan are laid out. From this, we can trace
(by penciling-in or imagining) all traffic flows
(“scenarios” or “processes”) including the ones that don’t work
because a wall is in the way. Everything that counts is
visible at once. If they are not visible or we can only talk
about
them -- we can’t see how they are connected. This
is like trying to explain by talk and arm waving a dozen different highway routes
to someone.
It doesn't work.
FLIPP seems
different from all (?) other ways of describing
relationships, including:
text in linear form --
writing or
saying narrative sentences. Neither the logic chunks nor
alternate sequences are visible and have to be
figured out.
syllogisms –
a form of text
symbolic
forms –
words or
mathematic, logic, or flow chart symbols. (Symbols have to be
learned)
flow charts
(label space is restricted; flow connector lines are ambiguous;
20+ symbols are used)
readability
principles
(deal
only with linear text form)
web
usability principles
(assume
non-standard screen displays)
road maps
(show no restrictions on conditional starting or ending
places or routes)
spread
sheets
(show no restrictions on conditional starting or ending
places or processes)
tree
diagrams
(provide no merge function)
truth
tables
(show areas
that are not contiguous; label space is restricted)
force field
diagrams
(sequences
are not provided)
lists of
instructions for computers are
in linear form |
|
Logical
Diagram (or Graph) |
Ger.
Logische Figur; Fr. Diagramme logique; Ital.
diagramma logico. “A
diagram composed of dots, lines, &c., in which logical relations
are signified by such spatial relations that the necessary
consequences of these logical relations are at the same time
signified, or can, at least, be made evident by transforming the
diagram in certain ways which conventional 'rules' permit."
('Logical Diagram', DPP 2 / CP 4.347, 1902) From Commens D
ictonary of Peirce’s Terms. |
|
Mathematics 1 |
“Mathematicians do not study objects, but relations between
objects. Thus they are free to replace some objects by others
so long as the relations remain unchanged. Content to them is
irrelevant: they are interested in form only.”
Henri Poincarè quoted at
http://www-groups.dcs.st-and.ac.uk/~history/Quotations/Poincare.html
School of Mathematics and Statistics, University of St.
Andrews, Scotland. |
|
Mathematics 2 |
FLIPP is a mathematical concept. The Britannica defines
mathematics as
“the science of structure, order, and relation that has
evolved from elemental practices of counting, measuring, and
describing the shapes of objects. It deals with logical
reasoning and quantitative calculation
…”
from Encyclopædia Britannica Premium Service
http://www.britannica.com/eb/article?eu=52650 accessed
12/28/03. |
|
Meaning.……..
|
Meaning
arises only when things or ideas are connected. Connections are
obvious in, for example, architectural models and structures,
sequences, patterns, implications, thoughts, causes, exclusions, and
definitions. Connections of movement, as in games, involve moving or
tracing or reasoning through physical connections, usually
accumulating information from them while on the move.
|
|
Metaphysics
|
n.
1.
used with a sing. verb
Philosophy
The branch
of philosophy that examines the nature of reality, including
the relationship between mind and matter, substance and
attribute, fact and value. 2. used with a pl. verb The
theoretical or first principles of a particular discipline:
the metaphysics of law. 3. used with a sing. verb A
priori speculation upon questions that are unanswerable to
scientific observation, analysis, or experiment. 4. used
with a sing. verb Excessively subtle or recondite
reasoning. [Pl. of Middle English methaphisik from
Medieval Latin metaphysica from Medieval Greek (ta)
metaphusika Greek (Ta) meta (ta) phusika (the
things) after the physics, the title of Aristotle's treatise
on first principles (so called because it followed his work on
physics) meta after; See meta- phusika
physics; See physics ] met·a·phys·ic ( mµt”…-f¹z“¹k)
n. 1. a. Metaphysics. b. A system of
metaphysics. 2. An underlying philosophical or
theoretical principle: a belief in luck, the metaphysic of
the gambler. [Middle English methaphisik, metaphisik;
See metaphysics ]
(The
American Heritage Talking Dictionary version 4.0 © 1995
Softkey International Inc.)
|
|
Mission... |
The general intent or purpose of an individual or
group. Not as narrow as a goal or target which are measures
of performance. The mission of the Red Cross is _____. |
|
Ontology .. |
“An ontology is defined as a set of concepts and their
relationships.”
Genetic Engineering News 1/26/06
|
|
Panel..... |
A FLIPP frame. A good metaphor is a home electrical fuse box
where one finds controls of the circuits in one’s home. A
control panel. User action is implied. |
|
Paradigmatic
shift…..
|
“A fundamental
change in one or more assumptions in a defined area of
knowledge, such as Copernicus’s assertion that the sun, not
the earth, occupies the center of our solar system.” Pierce
Howard in his OWNER’S MANUAL FOR THE BRAIN, THE p 779 (which
see).
|
|
Pattern
……….
|
A systematic two-dimension arrangement of connected parts.
|
|
Planners.....…...
|
Individuals
or teams who design an Explainer and help users succeed with it.
|
|
Players………..
|
Individuals
who use Explainers and suggest how they can be improved. Users.
|
|
Pragmatic. |
Practical. |
|
Reasoning….....
|
Moving
step-by-step along a connected sequence of frames to a conclusion.
|
|
Representation
|
"A structure that can be used as a
substitute for something else, for a certain purpose, as one
can use a map as a substitute for an actual city." Marvin Minsky THE SOCIETY OF MIND p 331. |
|
Rules……….…
|
Quick
Rules for Reading Explainers:
Start
at the top, move down making choices.
Don’t
cross vertical lines or horizontal barriers ////////.
Follow
any arrow joining two frames.
End
in an endframe.
Detailed
Rules for Reading Explainers:
Read
the description to be sure you are in the right domain.
Select
whichever top frame matches the real situation you are facing.
Move
downward by making choices among next frames to select a valid
scenario.
Don't
cross through vertical lines or horizontal barriers /////////.
Follow
any arrow joining two frames.
End
in an endframe, usually at the bottom of the diagram.
|
|
Scenario………
|
An explanation,
which see.
|
|
Science.... |
“Science
is built up with facts, as a house is with stones. But a
collection of facts is no
more a science than a heap of stones is a house.
Henri Poincarè quoted at
http://www-groups.dcs.st-and.ac.uk/~history/Quotations/Poincare.html
School of Mathematics and Statistics, University of St.
Andrews, Scotland. |
|
Structure 1...
|
Something
constructed of connected parts, designed to let something else work
or be accomplished. A car is constructed of parts connected and
designed to move and transport people so people can accomplish what
they wish. A FLIPP diagram is constructed of connected pieces of
information (scenarios and frames) designed to let people do and
accomplish what they believe makes sense.
Chess boards, baseball fields, comic strips, flow charts, and FLIPP
Explainers diagrams are examples of two-dimensional (area) structures
which, by rules, organize movement of players to reach end-points. Domains, scenarios, and frames are nested structures that help
people make sense of complex concepts. Modules -- groups of
frames -- can
be formed by resizing frames without changing content. §
|
|
Structure 2
|
A designed, systematic, visual arrangement of ‘parts’ which
accommodate the functioning of some separate agent. For
example, a car is a designed, systematic, visual arrangement
of parts which accommodates travel of its occupants, In
contrast, neither a list of the car’s parts nor a pile of the
car’s parts nor a photo of the car are structures. |